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TV.RWX
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Text File
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1993-11-04
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3KB
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129 lines
ModelBegin
Protobegin TV
# x=1.0 y =1.5 z=1.0
LightSampling Facet
GeometrySampling Solid
Surface 0.2 0.6 0.8
Color 0.1 0.1 0.1
Vertex -0.5 0.75 0.5
Vertex 0.5 0.75 0.5
Vertex 0.5 -0.25 0.5
Vertex -0.5 -0.25 0.5
Vertex -0.4 0.65 -0.5
Vertex 0.4 0.65 -0.5
Vertex 0.4 -0.25 -0.5
Vertex -0.4 -0.25 -0.5
# 9 - 13
Vertex -0.4 0.65 0.5 UV 0.00 0.00
Vertex -0.2 0.65 0.5 UV 0.25 0.00
Vertex 0.0 0.65 0.5 UV 0.50 0.00
Vertex 0.2 0.65 0.5 UV 0.75 0.00
Vertex 0.4 0.65 0.5 UV 1.00 0.00
# 14 - 18
Vertex -0.4 0.45 0.5 UV 0.00 0.25
Vertex -0.2 0.45 0.5 UV 0.25 0.25
Vertex 0.0 0.45 0.5 UV 0.50 0.25
Vertex 0.2 0.45 0.5 UV 0.75 0.25
Vertex 0.4 0.45 0.5 UV 1.00 0.25
# 19 - 23
Vertex -0.4 0.25 0.5 UV 0.00 0.50
Vertex -0.2 0.25 0.5 UV 0.25 0.50
Vertex 0.0 0.25 0.5 UV 0.50 0.50
Vertex 0.2 0.25 0.5 UV 0.75 0.50
Vertex 0.4 0.25 0.5 UV 1.00 0.50
# 24 -28
Vertex -0.4 0.05 0.5 UV 0.00 0.75
Vertex -0.2 0.05 0.5 UV 0.25 0.75
Vertex 0.0 0.05 0.5 UV 0.50 0.75
Vertex 0.2 0.05 0.5 UV 0.75 0.75
Vertex 0.4 0.05 0.5 UV 1.00 0.75
# 29 - 33
Vertex -0.4 -0.15 0.5 UV 0.00 1.00
Vertex -0.2 -0.15 0.5 UV 0.25 1.00
Vertex 0.0 -0.15 0.5 UV 0.50 1.00
Vertex 0.2 -0.15 0.5 UV 0.75 1.00
Vertex 0.4 -0.15 0.5 UV 1.00 1.00
# 34 - 41
Vertex -0.2 -0.25 0.2
Vertex 0.2 -0.25 0.2
Vertex 0.5 -0.75 0.5
Vertex -0.5 -0.75 0.5
Vertex -0.2 -0.25 -0.2
Vertex 0.2 -0.25 -0.2
Vertex 0.5 -0.75 -0.5
Vertex -0.5 -0.75 -0.5
# 42 - 45 (added for good screen bevel)
Vertex -0.39 0.64 0.5
Vertex 0.39 0.64 0.5
Vertex 0.39 -0.14 0.5
Vertex -0.39 -0.14 0.5
TransformBegin
Quad 4 45 42 1
Quad 1 42 43 2
Quad 2 43 44 3
Quad 3 44 45 4
Quad 5 6 7 8
Quad 1 2 6 5
Quad 3 4 8 7
Quad 2 3 7 6
Quad 1 5 8 4 # tv box
TextureMode NULL
Texture mj
Quad 9 14 15 10
Quad 10 15 16 11
Quad 11 16 17 12
Quad 12 17 18 13
Quad 14 19 20 15
Quad 15 20 21 16
Quad 16 21 22 17
Quad 17 22 23 18
Quad 19 24 25 20
Quad 20 25 26 21
Quad 21 26 27 22
Quad 22 27 28 23
Quad 24 29 30 25
Quad 25 30 31 26
Quad 26 31 32 27
Quad 27 32 33 28
Texture NULL
LightSampling Facet
Quad 37 36 35 34
Quad 38 39 40 41
Quad 41 37 34 38
Quad 39 35 36 40
Translate -0.51 0.25 0.52
ClumpBegin
Tag 2 # Tag 2 means this object is manipulatable.
TransformBegin
Translate 0.51 0 0.03
Block 1.0 1.0 0.05
TransformEnd
ClumpEnd
TransformEnd
ProtoEnd
ClumpBegin
ProtoInstance TV
ClumpEnd
ModelEnd